What is “Titanic: Honor and Glory”?
How much of the Titanic are you building?
When will the game be finished?
Who is making this game?
Why not use “Honour” the British spelling, instead of “Honor”?
How do I join the team and work on the project?
How does this project stand out from other Titanic projects? What is different?
Isn't it a little disrespectful to make a video game about the Titanic?
Can I contribute to this project?
How can I receive updates or stay in the loop?
Has your game been licensed to films or documentaries?
How do I license footage for my film/documentary/etc?
Can I make a Let's Play or Review of this for YouTube (or similar platform)?
Can we license materials or have your team consult with our physical recreation?
Can we license your models for our own video game project?
Can we refer to your demos for our own video game project?
Can I license images for my book/presentation/etc?
I've seen your work in other video games, how do I inform you?
Where can I get this game, or where will it be available?
Can I play a demo?
Will the finished game be available on consoles or Mac?
What will the system requirements be?
What do you anticipate it being rated?
What is Unreal Engine 4?
Will the game be Virtual Reality (VR) compatible? (Oculus Rift, HTC Vive, Gear VR, etc)
Will the game have a story, levels, or missions?
Who do we play as?
What is the storyline?
Will we see the ship sink?
Will there be a multiplayer mode?
Will there be a free-roam mode, where we can explore the Titanic without a story?
Are you recreating anything else historical besides the Titanic for the project?
Are there additional game modes?
Will there be Historical characters in the game? Who will they be?
How authentic will this game be?
I have a relative who was on the Titanic/helped build it/was connected to the Titanic. Can I get in touch with you?
Will you feature conspiracies or other alternative theories, such as the coal fire myth or switch theory?
There are so many different depictions of the sinking and the breakup of Titanic according to different books, accounts, films, etc. Which version will the game follow?
How can I contribute financially to the project?
Where do the contributions go/How are the contributions used?
What do I get in return?
Will you always be accepting contributions?
What's the story behind the Real-Time Titanic animation?
Are you making any more real-time sinking animations, in addition to the Titanic and Britannic?
Have you heard of the Titanic II?
Will Jack and Rose be in the game?
Will the ship sink like in the movie?
Will you have the car in the cargo hold?
Will the game include any Easter Eggs relating to the film?
Have you heard of or played Titanic: Adventure Out of Time by CyberFlix (1996)?
Is this game a remake of Adventure out of Time?
Will this game be similar in any way?
Will this game include any Easter Eggs relating to Adventure out of time?
Below is the full list of questions and answers.
Question - What is “Titanic: Honor and Glory”?
Answer -Titanic: Honor and Glory is a role-playing, action-drama set aboard the RMS Titanic. Our biggest priorities historical authenticity and respect for those who were on board. The game is done with Unreal Engine 4.
Question - How much of the Titanic are you building?
Answer - All of it! You’ll be able to explore every last compartment of Titanic in full detail. Every cabin, every corridor, every machine space or linen closet. You’ll be able to climb the masts and explore the propeller shaft alleys, then sit down for tea in the First Class Lounge.
Question - When will the game be finished?
Answer - Production will be completed approximately 2 years from initial investment.
Question - Who is making this game?
Answer - Our company is Vintage Digital Revival, LLC, with our subsidiary company Four Funnels Entertainment, LLC. We are an eclectic team who has been working together for several years on this and other projects. We’ve also been working with the top Titanic historians to ensure this is done well. You can read about our team here.
Question - Why not use “Honour” the British spelling, instead of “Honor”?
Answer - This is done for three simple reasons; we’re a mostly American team, the name spelled with the U is already commonly used, and believe it or not, Titanic was actually an American-owned ship through the International Mercantile Marine Corporation.
Question - How do I join the team and work on the project?
Answer - At this time, we are not looking for additions to the team without referrals from those already on board. However, if you feel you really have something unique to bring to the table, contact us here.
Question - How does this project stand out from other Titanic projects? What is different?
Answer - We are aiming to create the ultimate Titanic experience – the ‘magnum opus’ as a business relation put it. No other project can match our attention to detail or authenticity, nor can it match our level of reverence we are placing on this.
Question - Isn't it a little disrespectful to make a video game about the Titanic?
Answer - If we were game designers looking for a fun story to exploit, it would be. But, we all grew up loving history and Titanic specifically. This project began with the idea of bringing the story back to live to be passed down to the next generation through our work.
Question - Can I contribute to this project?
Answer - Yes, please! You can contribute through our contribution page, or check out our Contribute section of this FAQ if you have further questions first.
Question - Has your game been licensed to films or documentaries?
Answer - Yes. To support our day to day costs of this production, we regularly license our content to documentaries, film, television shows, or other video or print media. We also do consulting.
Question - How do I license footage for my film/documentary/etc?
Answer - Check out our licensing page to get a better idea of what it is you’re looking for from us, then send us an email. All the information you need is on that page!
Question - Can I make a Let's Play or Review of this for YouTube (or similar platform)?
Answer -Absolutely! We encourage youtubers or other vloggers to do Let’s Play style videos or reviews of our work. As long as you don’t distort the project and let your viewers know where to find us, you may use things free of charge. We appreciate the free advertising and you may even monetize the videos. We do not, however, allow people to simply re-upload our videos.
Question - Can we license materials or have your team consult with our physical recreation?
Answer - We’ve been involved with every Titanic II project in the last decade in some way or another; it’s been very exciting! We have not been working with any party in exclusivity, and we are open to additional partnerships. It speaks volumes about our work if every Titanic II project has approached our team for help in their designs.
Question - Can we license your models for our own video game project?
Answer - Sorry, but we do not license our content to competing projects. If you truly believe you are not in competition with us, then we’d be open to discussion.
Question - Can we refer to your demos for our own video game project?
Answer - No, our work is not to be used for the assistance of competition. All of our published materials (stills, videos, demos) have copyright traps in them that allow us to see when they have been reproduced for another project. If you truly believe you are not in competition with us, then we’d be open to working with you directly.
Question - Can I license images for my book/presentation/etc?
Answer - Absolutely. We not only love supporting other Titanic historians and enthusiasts, but want to help encourage them. Check out our licensing page to get a better idea of what you would be looking for from us, then contact us by the instructions given on that page.
Question - I've seen your work in other video games, how do I inform you?
Answer - It’s funny – there doesn’t seem to be a single other Titanic project in the last half a decade that hasn’t lifted something (or everything) from us. That’s a blanket statement; there may be exceptions that we are unaware of, but it’s what we’ve encountered so far. If you see this in any other Titanic game product, please report it to us through our contact page.
Question - Where can I get this game, or where will it be available?
Answer - The game is not yet finished, but it will be available on many common online distribution marketplaces.
Question - Can I play a demo?
Answer - Yes! We have a demo available! You may have heard it referred to as “Demo 3”. Do not worry; you aren’t missing anything from Demos 1 or 2. They’ve been combined into what you see in Demo 3, and new things have been added.
Click here to visit the Demo page, and you can select if you want the demo in VR or standard.
Question - Will it be available on Consoles or Mac?
Answer - We sure hope so, but right now we can’t promise anything other than PC. We did do some early tests on an iMac, and things didn’t explode.
Question - What will the system requirements be?
Answer - Right now, we can only offer rough estimates based off of what testers have reported to us and what we run it with ourselves.
(For Non-VR) Recommended Approximate Specs:
3.5Ghz Intel Core i7 CPU or better
8GB to 16GB RAM or more
2GB or 4GB Nvidia GPU
(For VR) Windows Vista/7/8/10
Video Output: HDMI 1.4, DisplayPort 1.2 or newer
USB Port: 1x USB 2.0 or better port
Intel i5-4590, AMD FX 8350 equivalent or better
8GB RAM or more
Nvidia GeForce GTX 970, AMD Radeon R9 290 equivalent or better (2GB or 4GB or more memory)
If you’d like to test your own system, feel free to give our Demo a trial.
Question - What do you anticipate it being rated?
Answer - We hope to earn an ESRB rating of Teen.
Question - What is Unreal Engine 4?
Answer - Unreal 4 is a cutting edge video game engine with independent developer tools that allow good programmers to make photo-realistic games. Learn more from the designers of Unreal 4 here.
Question - Will the game be Virtual Reality (VR) compatible? (Oculus Rift, HTC Vive, Gear VR, etc)
Answer - Yes, it will! Check out a demo reel of fans playing our game on different VR systems.
Thus far, we've successfully tested our project with both Oculus Rift and HTC Vive, but have had feedback from other users who has tested other VR hardware with it.
Question - Will the game have a story, levels, or missions?
Answer - Yes it will. You’ll have several levels with various objectives that drive the storyline along, allowing the player to meet real-life figures from history and explore Titanic with a purpose.
Question - Who do we play as? Who is the main character?
Answer - The player is a 23 year-old Oxford University student named Owen Robert Morgan.
Question - What is the storyline?
Answer - Owen Robert Morgan is accused of murder and robbery – a crime he didn’t commit. Evading capture, he must find a way aboard Titanic in pursuit of the real culprit, and spend the voyage earning the respect and help of some of those on board the ship in order to piece the clues together about what is going on.
Question - Will we see the ship sink?
Answer - Absolutely! Come on, that’s obviously why you’re here. We’re going to great lengths to create the most realistic depiction of the sinking of Titanic that’s been done yet.
Question - Will there be a multiplayer mode?
Answer - Yeah probably. We’ll talk about that later.
Question - Will there be a free-roam mode, where we can explore the Titanic without a story?
Answer - Of course. We realize that there will be many users that are only here to see the ship and explore every last detail. They don’t want a story or a game; they just want to roam Titanic. We get you. From the start, we’ve always planned to implement a Free-Roam mode where the player can wander at their leisure with no locked doors and no time limits.
Question - Are there additional game modes?
Answer - Yes, including a mode where the player can drive the ship. We’ll talk about that later.
Question - Are you recreating anything else historical besides the Titanic for the project?
Answer - We’re aiming to tell the full story of the Titanic. You’ll be able to explore the harbor city of Southampton as it existed in 1912 in full authenticity, the boat train, and even all four of Titanic’s tenders, including the SS Nomadic – the only surviving White Star ship today!
Question - Will there be Historical characters in the game? Who will they be?
Answer - As of now, we’re looking at a cast of about 190 historical figures that the player can talk to, learn about, or at least pick out of the crowds. We’re keeping a lot of them a surprise until the very end, but they include the well known ones we all want to meet (Thomas Andrews, Margaret Brown, Lawrence Beesley, Charles Lightoller, etc), to some of the lesser known or more unique characters (Joseph Laroche, Masabumi Hosono, etc).
Question - How authentic will this game be?
Answer - As authentic as humanly possible. Our company prides itself in going absolutely overkill with research. When you finish this game, you will know Titanic almost as an expert.
Question - I have a relative who was on the Titanic/helped build it/was connected to the Titanic. Can I get in touch with you?
Answer - Yes, we’d love to hear from you! We cannot promise that your relative will be included in the project, but we want as much involvement from descendants as possible. Please contact us and share whatever information or stories you can. Photographs are always welcome! Contact us through our contact page (you’ll be able to attach images when we’re in touch via email).
Question - Will you feature conspiracies or other alternative theories, such as the coal fire myth or switch theory?
Answer - No, it's not a fantasy game. We work hard to research the Titanic story in every way we can. These stories simply do not hold up, and the propagation of them is a disrespect to those who died on Titanic or had their lives ruined by the disaster. We not only do not subscribe to these theories, but we are regularly working to debunk them.
Question - There are so many different depictions of the sinking and the breakup of Titanic according to different books, accounts, films, etc. Which version will the game follow?
Answer - We are developing our own theory based off of forensics and eye-witness accounts. The closest third-party model to compare it to would be James Cameron’s Final Word Documentary (National Geographic, 2012). Things have come a long way since then and our theory is still developing.
Question - How can I contribute financially to the project?
Answer - You can contribute via our contribution page, or directly to our paypal – firstname.lastname@example.org . Whatever you can give will be greatly appreciated.
Question - Where do the contributions go/How are the contributions used?
Answer - The contributions go directly to the production of the game. Most of our team are working on a volunteer basis, but we need contributions to cover research, licensing, software, hardware, and other day-to-day expenses. For more info on this, please visit our company page.
Question - What do I get in return?
Answer - On our contribute page, you’ll find all the perks listed. Our personal favorites are your name on the passenger lists, a behind-the-scenes scrapbook, or free copies of the game when completed.
We update the passenger lists and thank you page once a month. You may not see your name right away, but if it is not there by the end of the month, please contact us!
Question - Will you always be accepting contributions?
Answer - No, we won’t be. Once the game is financed properly, we will be removing the option of contributing. Contributors and backers will be limited to those who contributed before the option is removed, and perks will no longer be available to new fans (sorry!). We cannot say when this will occur.
Question - What's the story behind the Real-Time Titanic animation?
Answer - We certainly didn’t expect it to become as big as it did! It was originally our pre-visualization animation for testing our sinking level, and we uploaded it as a backdrop for our anniversary podcast. For a more in-depth behind the scenes of the animation, check out our video on it below (Coming 14 April, 2018).
Question - Are you making any more real-time sinking animations, in addition to the Titanic and Britannic?
Answer - We made a real-time sinking of Titanic’s sister ship, HMHS Britannic, and we’d love to do at least some of the other major sinkings of that era. But, our priority needs to be the production of this game right now.
Question - Have you heard of the Titanic II?
Answer - We’ve been involved with every Titanic II project in the last decade in one way or another; it’s been very exciting! We have not been working with any party in exclusivity, and we are open to additional partnerships. It speaks volumes about our work if every Titanic II project has approached our team for help in their designs.
Question - Will Jack and Rose be in the game?
Answer - No, as the lead characters in the film were fictional. That includes not only Jack and Rose, but also Cal, Ruth, Lovejoy, Tommy, and Fabrizio. As they are all fictional, they will not be appearing in our game, no matter how beloved they are by fans.
Question - Will the ship sink like in the movie?
Answer - No, the sinking in the film is inaccurate. We say this with all due respect – it’s certainly an amazing visual spectacle and it was executed with the best historical information they had at the time. But both their historical adviser’s and even director James Cameron say how inaccurate their depiction was. A lot of what we know that’s wrong about the film was actually proven by James Cameron himself. Our depiction will be using updated information and tests of our own.
Question - Will you have the car in the cargo hold?
Answer - Yes, that car will be there, but you won’t see it. It wasn’t shipped in one piece, but broken down and crated up for shipping. If you’re diligent, you’ll find the boxes.
Question - Will the game include any Easter Eggs relating to the film?
Answer - Yes, but only because the car was actually there, albeit in a crate and not out in the open.